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3D BOOTCAMP – 3D Bootcamp will primarily focus on foundational concepts in modeling along with scene creation and rendering in real-time engines. (UE4)
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01. Use of Simple Shapes (Cubes)
02. Minecraft Art
03. Lego Brick Creation
04. Lego Group Construction
05. Pipeline - Proxy Modeling
06. Pipeline - Highres Meshing
07. Pipeline - Game Meshing and UVs
08. Pipeline - Materials, Textures and Professional Display in real-time engines. (UE4)
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