top of page

ONBOARDING – Materials and information that will help you hit the ground running before you begin formal training and learning.
Much of this material is taught at an undergrad level and is base foundational material that will help you with your understanding of tools and processes.
BASE LEVEL UNDERSTANDING OF:
1. Maya or 3D content authoring software
2. Unreal Engine or game engine software
3. ZBrush or digital sculpting software
4. Photoshop or 2D digial painting Software
bottom of page