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ONBOARDING – Materials and information that will help you hit the ground running before you begin formal training and learning.
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Much of this material is taught at an undergrad level and is base foundational material that will help you with your understanding of tools and processes.
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BASE LEVEL UNDERSTANDING OF:
1. Maya or 3D content authoring software
2. Unreal Engine or game engine software
3. ZBrush or digital sculpting software
4. Photoshop or 2D digial painting Software
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