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ONBOARDING Materials and information that will help you hit the ground running before you begin formal training and learning.

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Much of this material is taught at an undergrad level and is base foundational material that will help you with your understanding of tools and processes. 

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BASE LEVEL UNDERSTANDING OF:

 

1.  Maya or 3D content authoring software

2.  Unreal Engine or game engine software

3.  ZBrush or digital sculpting software

4.  Photoshop or 2D digial painting Software

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